By Mantic Games
By Mantic Games
Get an update on the 150pts Deadzone painting challenge https://manticblog.com/2017/10/17/deadzone-150pts-painting-challenge-update/
By Mantic Games
Any date on mind for the 2018’s mantic day?
I’m in, from Barcelona
As this weekend we’ll go to SMC in The Netherlands, we wanted to do something special for our friends and customers going there. The first idea was like “OK, let’s give an overall discount just for the show” and, “Well, we also are the ones carrying the Nutsplanet sales table there, let’s extend that discount to their miniatures too”. So, the result is that you will have a 10% discount in ALL FeR Miniatures and Nutsplanet products during the weekend.
Even if we know that discounts are appreciated, we thought “Mmm… Too easy. Needs to be more interesting”. So, we’ve made an extra effort and prepared a very limited stock of two future releases, 50 of each, to be sold in advance only at this weekend at SMC!
So. How does this works?
Viviane and the Clansman Veteran are a PRE-RELEASE edition, limited to 50 copies each just for the weekend. They won’t be available to the rest of the public until a future date yet to be determined, even if we return with any leftover stock. Let’s face it, we have to encourage attendance to shows, even if it means using some innocent blackmailing tactics, hehehe.
So, are you coming to SMC and you don’t want to risk missing them? We have opened a reservation list for picking up the kits there. Just send us a PM or an email to firstname.lastname@example.org with your name, which figure you want (even both!) and how many you need (maybe you pick one for you and one for a friend). We will reserve you the kits so you just have to drop by and get them… of course, included in the discount offer!
IMPORTANT NOTE: All figures reserved and not yet claimed at Sunday afternoon (after lunch time) will be put on sale.
Looking forward to see you all there
By Mantic Games
Kings of War: Vanguard will be launching on Kickstarter soon. Throughout this week, we’ll be exploring the game in more detail and giving you a taste of the rules. In today’s blog, we’re looking at an example of a character card.
A little like The Walking Dead: All Out War, Vanguard will feature character cards that include all the stats you’ll need to play. Each of the heroes, special characters and warriors will come with their own cards, giving players a great reference during the game. When you’re playing a campaign, we’ll also be making a roster sheet, so you can track upgrades/new abilities/xp.
In today’s blog, we’re going to breakdown an example card to explain all the various elements, which will also give you a brief insight into some of the key mechanics of Vanguard. So, without further ado, let’s crack on…
- NAME – if they’re a named character, this will be their name, e.g. Grekle Cacklemaster, or if they’re a standard miniature it’ll be the name of the unit.
- RACE/TYPE – first up you can see what Race the model is. The model’s Race is also a keyword that may interact with other rules, e.g. a unit could receive a bonus when attacking a Race they particularly despise. Next, models will be one (or more) of the following Types: Grunt, Warrior, Support, Command, Spellcaster, and Large. Type is important when building a Warband and, once again, the Type is a keyword that may interact with other rules.
- POINTS – this is how many points it costs to add the model to your warband.
- STATS – this is where you can find all the stats for the model.
This value shows the distance the model can move in inches.
This is the target number the model needs to roll to hit a target when using a Ranged attack, typically as part of a Shoot or Cast action.
This is the target number the model needs to roll to hit an opponent when making a Melee attack.
This is the target number a model needs to roll to avoid taking damage and suffering wounds.
This is the target number for any Nerve tests the model needs to take. This will come into play if the Warband is broken or if something unnerving happens.
This shows the number of wounds the model can suffer before it is removed from play as a casualty. The larger the number, the more resilient (or stupid!) the model is.
The height of a model affects how it interacts with other models and terrain for line of sight and visibility of targets.
5. SPECIAL RULES – here you can see any special rules the model has. Some of these will be similar to those seen in Kings of War, while others will be completely new.
6. POWER DICE – this indicates how many Power Dice the model generates. The Power Dice work a little like the Command Dice in Deadzone and we’ll have a closer look at Power Dice in a future blog.
7. RANGED & MELEE – this shows how many D8s the model rolls during combat. That’s right, we’ll be using D8s for Vanguard, rather than standard D6s. Even better we’ve got exploding D8s during combat to help create some crazy cinematic moments.
8. EQUIPMENT – equipment will play a large part in Vanguard, as warbands uncover and buy new items during a campaign. Some models will come equipped with weapons/items as standard and they’ll be listed here.
9. SPELLS – spellcasters will have their spells listed here. We’ll be expanding the number of spells available, compared to Kings of War. Also, you may notice it says (short) after the spell name. Just like Deadzone, models will be able to perform two short actions or one long action. Some spells will be long actions, while others will be short. What’s more you’ll be able to boost spells to make them more powerful. As spellcasters gain experience in a campaign, they will also get the chance to learn new spells from an advanced spellbook or faction-specific magic.
10. SPECIAL ABILITIES and RULES – if the model has any special abilities they’ll be listed here. Special Abilities use the Power Dice mentioned earlier, so we’ll go into specifics in a future blog.
So, what do you reckon? The card breakdown has given you a little tease of the rules so far and tomorrow we’ll jump into the topic of Power Dice and how they work in Vanguard.
The post Kings of War: Vanguard – Character Cards appeared first on Mantic Blog.
The Greek Galleys from Xyston Miniatures are on sale now.
North Star Military Figures, Frostgrave Forgotten Packs: Monk. All done in AP paints.
The idea for the miniature right now is to go for a more Norse/Celtic influence over the more “traditional” Conan style of barbarian.
For the outfit we’re thinking a padded tunic, maybe with some fur trim, and perhaps some leather armour on the torso.
For the hair we will probably go with a single braid to keep her hair out of her face so she can see her enemies more clearly.
Other than the face the only exposed part of skin will be the arms so we can show off the power in her muscles. Maybe some nice laced vambraces.
For the legs they will be heavy fabric trousers, perhaps with some leather lacing running along the sides, then heavy boots (with no heel!)
For the standard weapon we will certainly be going for a greataxe, and then several alternate weapon options to have as stretch goals for the KS – such as a greatsword, two weapons, and a weapon and shield.
Scale-wise we will be going for a more “heroic” size over what we typically do. There are a couple reasons for this;
First and foremost its because most systems this mini would likely be used in are heroic so it will fit in better.
And secondly such mighty heroes benefit from the slight exaggerations that a more heroic scale give.
One of the benefits of having access to 3D modelling software to handle sculpting workflow is the ability to use it for other things.
Here’s a WIP 3D plan of the new workspace. There isn’t a lot of space in the house so I also need to sleep in this room.
To maximize the space, the bed is a loft bed, leaving the full footprint underneath to use as an office space with a PC desk and some drawers/cupboard space.
The corner of that L shaped desk will be where new intros and outros are filmed against the black/dark grey feature wall (easier than hanging cloth or paper).
The short part of the desk is 100cm and will be my new mini painting station.
The long part of the table is 8 feet long. The corner itself will house the casting equipment, with the compressor beneath the desk and the vacuum and pressure chambers on top.
Then there will be about 6 feet of space for doing build projects, including a space to permanently mount my hot wire cutting table and my scroll saw!
Between that empty nook and the end of the desk will be tower drawers for stock storage (casting in-house means a lot less held stock as things can be almost made to order) and a bookcase.
Are you a wargames miniatures company looking for new sculpts?
The Icarus Miniatures Design Studio can provide you with full miniature sculpting, alterations to existing miniatures you have, as well as additions such as heads, arms, and weapons.
We talk through your brief, discussing exactly what you are after, and offer suggestions on the process based on our own experience producing miniatures so that you end up with the best quality miniature possible.
We provide you with STL files that are ready to print, and there are no hidden fees for cutting your miniature.
All you need to do is send the file we give you to a 3D printing service and you’ll have a master miniature ready to give to your manufacturer (If you don’t know where to go for those services, we can suggest several companies for you to work with.)
For more information and pricing, contact us at email@example.com
Check out the album below for a selection of our work for other companies.