Friday Preview – Immolated Rhino

Happy Friday Wyrdos!  Today we have a new Friday preview from the Cult of the Burning Man.  The Burning Man’s power can affect more than humanity, and in some cases has affected the wildlife.  This preview is of one of those affected creatures.  

It’s not just humanity that has been touched by the corrupting magic of the Burning Man. Many Earth animals have also been warped by its effects, but none more so than the rhino. This unexplained phenomenon caused a panic in the zoos of San Francisco and London, as the transformed rhinos were granted increased strength and intelligence by the same process that transformed their bellies into searing furnaces. Once a rhino becomes magically corrupted, it seeks out conflict in an effort to cause as much destruction as it can.

On the table, Immolated Rhinos function best when given the Rush Order and unleashed upon the opponent. Coupled with an ability to pulse out Hits, even a single Rhino is often too potent for the enemy to ignore. Their Consumed by Magic and Incarnation of Flames Abilities make them great distractions, as it will often take a great deal of firepower to permanently end an Immolated Rhino’s corrupted life.

Check out the forums to discuss! 

Original Post


Tales of Malifaux 76 – High Noone pt.

Come and check out a new Tale of Malifaux!  This week, in the thrilling conclusion of High Noone, Colonel Noone sets off into the mountains with a contingent of Guild soldiers in search of the elusive Marcus and his army of beasts.  Will his quest succeed?  Come find out by clicking on the image below! 

Original Post


Monday Preview – Popcorn Turner & Cooper Jones

Happy Monday Wyrdos!  We are taking a look at the other part of the Gremlins in the Backdraft Encounter box with Popcorn Turner and Cooper Jones.  Take a peek!

Popcorn Turner and his assistant, Cooper Jones, are prominent brewers in the southern Bayou. Popcorn brings the potent Induction ability into the Gremlin faction, increasing the damage that nearby enemies suffer from Poison by +2. Better yet, he protects friendly models from suffering Poison damage, making all of those Tri-Chi models that gain Poison while healing themselves all the more effective at staying on the table.

As if Popcorn weren’t borrowing enough from McMourning’s playbook, he can also force models to immediately suffer damage equal to their Poison Condition, up to a maximum of five damage. When combined with the ability to light enemy models on fire and discard scheme markers to self-heal, this makes Popcorn Turner a very potent ally for the Brewmaster.

Cooper Jones, meanwhile, is capable of putting a good deal of Poison onto enemies, which supports her boss quite well. Her obsession with barrels allows her to break down scheme markers to heal nearby Constructs, or she can just hide inside of a barrel to increase her Armor. Better yet, if she gets a few drinks into her, she can turn scheme markers into Whiskey Gamin… without spending a single Action. Plus, just look at that awesome blowtorch!

This dynamic duo is sure to be a hit at parties, firework conventions, and in just about any Gremlin crew that enjoys a few good drinks.

Head over to the forums to discuss!

Original Post


Friday Preview – Kassa Okoye

Happy Friday Wyrdos!  It’s time for another Friday Preview!  This week we are looking at one of the Dual Faction Commanders.  We start by looking at Kassa who can be a commander for both Abyssinia and the King’s Empire.  

Kassa Okoye showed a penchant for engineering from a very young age. Even among the youth in Abyssinia, she was particularly gifted.

After a childhood of intense schooling, Kassa eventually left to join the Abyssinian army. She was placed with the engineers, in charge of keeping equipment functioning for the front lines. Over time, she proved to be a capable soldier and demonstrated shrewd tactical prowess on the battlefield.

After rapid promotion, she was sent as an emissary to the King’s Empire to promote good relations between the Empire and Abyssinia. There, she worked with engineers and their Guild technology, heightening her craft with a completely different type of machinery.

Kassa never had trouble making friends, and she easily was accepted as a fellow woman-at-arms in the Empire’s forces.

Upon returning to Abyssinia, she was given the freedom to explore her own inventions and ideas. She has chosen to do so on the various battlefields unfolding across the globe.

On the tabletop, Kassa supports the massive constructs known as Titans. She gains resources when they are damaged, repairs them, and lets them take extra Actions.

Though she functions best in her supporting role, she is capable of putting up a good fight in her own right. Kassa is no slouch with a machine gun and can lay down a good firebase all by herself.

Kassa’s greatest weakness is that when her Company’s Titans have all fallen in battle, much of her usefulness dissipates. Ideally, she will have gained enough resources and advantages by that point that she’ll be able to coast to victory with just her machine gun.

Kassa is a fan of any Assets that give her another Morale Action, as that lets her stay at maximum effectiveness even when there is no friendly Titan nearby.

Head over to the forums to discuss!

Original Post


Monday Preview – Whiskey Gamin

Happy Monday Wyrdos!  Last week we finished looking at the Undying.  Now it’s time to start looking into another upcoming story encounter box, Backdraft!  We are starting by looking at some of the Gremlin models.  To start with we have the Whiskey Gamin!  Let’s learn a little about these adorable, delicious little barrels.  

Unlike elemental Gamin, which are summoned by powerful magic spells and rituals, Whiskey Gamin are created by enterprising Gremlin artificers to carry their moonshine from one place to another. After the first few Whiskey Gamin disappeared into the swamp, the Gremlins started replacing their feet with wheels in order to make it more difficult for the little machines to run off with all their alcohol. When this made the Whiskey Gamin too cumbersome to escape predators (most notably, other Gremlins that wanted the moonshine they carried), the engineers replaced their arms with pump nozzles, allowing the Gamin to spray their attackers with the high proof (and very flammable) moonshine they carried.

This is Gremlin engineering at its finest, folks.

On the table, Whiskey Gamin are fast models that spread around (Alcohol) Poison(ing) and light inebriated models on fire. Like true Gamin, they explode when they are killed, showering everyone around them with moonshine.

Original Post


Friday Preview – Devouring Eel

Happy Friday Wyrdos!  It’s time for another preview from The Other Side.  Today we look at a nasty little creature from the Gibbering Hordes.  Find out a little more about the Devouring Eel!

The eels in the oceans of Malifaux tend to be fairly nasty creatures. There is one particular species, though, that is well above the rest in the amount of damage it can deal: the Devouring Eel. This eel is very large and possessed of incredible regenerative abilities. It constricts its prey, but it does so by opening its body down the middle, directly exposing its digestive organs. In this way, it begins devouring its prey immediately upon constriction, an incredibly painful process that has thus far served the Devouring Eels quite well. Since they can reproduce asexually, a single Devouring Eel can quickly lead to an infestation in an area with abundant food.

On the table, Devouring Eels are fast and difficult to hit. This, coupled with their Regeneration, makes them very survivable units. Worse yet, once they are in Glory, they can split apart and create additional copies of themselves,

Come check out the forums to discuss!

Original Post


Worldwide TTB Campaign

We are excited to announce the upcoming worldwide Through the Breach campaign: The Obsidian Gate! The campaign begins on March 19th!

This campaign is available to everyone who wishes to play some tabletop roleplaying adventures. It will provide quick play rules and pregenerated characters so even players with no TTB experience can jump in.

You can find out more and sign up here.

Original Post


Monday Preview – Wanyudo

Happy Monday Wyrdos!  It’s time for another Monday Preview.  We finish looking at the upcoming Undying box with the Wanyudo!  Let’s take a peek.

Wanyudo are the spirits of particularly wicked people who have taken the form of a severed head mounted at the center of a flaming wheel. Typically, only those spirits who abused their power while alive become Wanyudo in death, but Minako Rei can force this punishment upon those she kills. The created Wanyudo are subservient to her wishes, much like beaten dogs.

On the tabletop, Wanyudo are fast enforcers that roll over anything in their path, leaving a path of broken and flaming bodies behind them. This makes them great for chasing down fast models, as does their ability to move through severe terrain without penalty.

Head over to the forums to discuss!!

Original Post